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The Mountain
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Devlog
Update on Development
November 16, 2022
by
thewalkingtaco
Hello all! I am happy to say that after 6 months of being on hold, I am finally resuming development on The Mountain! The web browser build is going to have to be unavailable for a while until I am ab...
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Update: Windows 64 bit build
May 03, 2022
by
thewalkingtaco
I don't know what happened but I think the Windows 64 Bit build didn't compile correctly. So I have recompiled it and here it is...
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Update: Demo Version 0.1.0.10 Released
May 01, 2022
by
thewalkingtaco
I've updated the demo to version 0.1.0.10. This build contains some updated art and maps as well as a new end credits screen...
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A New Demo is Coming!
April 19, 2022
by
thewalkingtaco
I realize that I have done a lot of revision work with The Mountain that the demo doesn't resemble the game that well anymore. So I will be updating the demo for all platforms. This new demo will cont...
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The Mountain Demo Patch v0.1.0.3 Released
December 21, 2021
by
thewalkingtaco
I have updated the game once again to version 0.1.0.3. This update brings QOL improvements such as a health bar in battle and bigger sprites in some areas. The CHECK option in battle now counts as a t...
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All known bugs fixed
December 18, 2021
by
thewalkingtaco
I have fixed the bugs that were present in all versions of The Mountain Demo. I have also changed the control information to correspond with the controls of the device that you are playing on...
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Bugs found. Currently being worked on.
December 17, 2021
by
thewalkingtaco
After playing the game, I found bugs that are related to variables not clearing on the init sequence. I also found that the color palette of the switch changes along with the animation frame. These bu...
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Update!
December 11, 2021
by
thewalkingtaco
GB Studio 3.0 has just been released today! There have been many features added to make the engine more powerful! I will be rebuilding the game (again) in GB Studio 3.0 so that I can use some of those...
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